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While Ghost of Yotei will match Ghost of Tsushima in size and scope, Sucker Punch says it’s taking a new approach to ...
What was most important for Sucker Punch, though, was to ensure that the original game’s quality transferred over to the new ...
Speaking to Automaton, co-directors Nate Fox and Jason Connell emphasize that they remain fond of Ghost of Tsushima. That ...
Later this year, Sucker Punch's Ghost of Yotei will carry on the legacy of Ghost of Tsushima. Nate Fox and Jason Connell ...
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PlayStation LifeStyle on MSNGhost of Yotei Game Length Update Is Great NewsIt looks like PS5 players will be spending hours as Atsu in October when Sucker Punch and Sony's Ghost of Yotei release.
Sucker Punch Productions discusses its eagerly anticipated sequel, and how it's building something new on strong foundations ...
We spoke with the co-directors of Ghost Of Yōtei about respecting the player's time, extinct wolves, the new director modes, ...
Sucker Punch has confirmed that Ghost of Yotei will match Ghost of Tsushima in size and scope, offering a similarly rich experience for fans.
Following the debut of gameplay footage, The Hollywood Reporter spoke with Jason Connell, art director at developer Sucker Punch, about how the open-world action-adventure title guides players in ...
Jason Connell: We really love making origin stories. We thought about what’s going to be our next origin story, thinking about an underdog character inside of this not-been-done-before Hokkaido.
Jason Connell was named president and CEO of the Westminster-based Knorr Brake Company in January 2020. Before his current position, he worked for nearly a decade at New York Air Brake holding ...
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