There's a parallel universe where BioWare's co-founders staged a coup on the back of a Star Wars MMO launch and took over EA, ...
An upcoming horror game developed by Skeleton Key, a new studio led by a former BioWare veteran, has been cancelled by ...
BioWare co-founder Greg Zeschuk has looked back on his time at the company behind Dragon Age, Mass Effect and Star ...
Eurogamer reported "between 80 and 150" developers were working on BioWare Austin's Shadow Realm in 2014—it's unclear how they were distributed between Austin and Edmonton, but a majority ...
Co-founder of BioWare, Greg Zeschuk, has described during a recent podcast what it's like to work under the umbrella of ...
Had BioWare co-founder Greg Zeschuk's industry "swan song," Star War: The Old Republic, been more successful, he dreamed of ...
“Mass Effect” studio BioWare announced Wednesday it wouldn’t need its full team of developers for the series’ next game GDC’s January survey of developers underscored the persistence of ...
The Old Republic was far from a dud, and perseveres today, though it's now developed by Broadsword, not BioWare Austin. But this was the era of the prospective WoW-killer, and SWTOR was no WoW ...
Bloomberg reports that, following EA's layoffs and restructuring at BioWare, the studio now has fewer than 100 employees, down from more than 200 during the development of Dragon Age: The Veilguard.
Had BioWare co-founder Greg Zeschuk's industry ... was that he'd need his Star Wars MMO to be "super duper successful." "I lived in Austin for two-and-a-half years making Star Wars the Old ...
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