SAN JOSE, Calif.--Game Developers Conference 06 is the first open skirmish between competing physics middleware companies and hardware manufacturers as they battle to get the attention of game ...
One of the earliest announcements to come out of the 2006 Game Developers Conference this morning is a bit of a repeat -- that Epic Games' next-gen shooter, Unreal Tournament 2007 will support the ...
Swedish company Meqon, the firm behind the physics for 3D Realms' Duke Nukem Forever, have rekindled interest in the long-delayed game with a stunning demonstration of its latest physics technology.
AMD might have publicly declared its support for Havok’s gaming physics technology, but the company has been curiously quiet about GPU-accelerated physics since Intel bought Havok in 2007. Since then, ...
Valve, one of the most infamous developers in the world, will be having not one but four presentations at the Game Developers Conference (GDC) 2015. The company said it wouldn't be hosting its Steam ...
It's been rumored and actually announced by ATI for whay .. a year now. But as it seems, GPU-accelerated physics is turning out to be the one part of specifications AMD is working on. NVIDIA of course ...
The colleagues from xbit report that at GDC this year NVIDIA will focus on the benefits of GPU-accelerated artificial intelligence (AI) and physics processing at the Game Developers Conference 2009 in ...