The Pyro system, introduced in Star Citizen 4.0, expands the game’s universe by adding a volatile and lawless region filled with unique challenges and opportunities. As an unregulated star system ...
Here it is folks. Chris Roberts closing keynote from Star Citizen’s annual CitizenCon event has just mic-dropped and mind blown everyone. Pyro is the second system coming into game which means it’s ...
After a hefty preview at Citizencon and, sadly, a lot of feature delays since then, Star Citizen launched its Alpha 4.0 build with some of its core components—but with a twist. Instead of fully ...
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