If you’re interested in learning more about the Minecraft Stratum 2K Texture Pack & Ray Tracing Shaders, you will be pleased to know that YouTube’s member ‘hodilton’ has shared a video, showing off a ...
So far all of the games that are using the ReShade ray tracing shader mod by Pascal Gilcher look great, these games include Crysis recently and other ray tracing-style mods like SEUS powering ...
Hidden background details have been discovered using a ray tracing shader in Resident Evil HD Remastered. YouTuber Harry101UK has shared what the game reveals when enabling a ray traced global ...
Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
Resident Evil 3's release date is just over a week away. That's plenty of time to replay the Resident Evil 2 remake, right? Well, if that tickles your fancy (and why wouldn't it?) Massihancer of Doom ...
Graphics Cards I've tested the simple config file tweaks to improve Metal Gear Solid Delta's ray tracing and add frame gen, but the mod to ditch the 60 fps cap is what you really need Graphics Cards ...
TL;DR: Half-Life 2 RTX Remix is a mod that enhances the classic game with NVIDIA's RTX Remix tools, transforming it into a visually stunning experience with path-tracing and the brand-new RTX Neural ...
Ahead of its DirectX developer day, Nvidia and Microsoft have announced the next era of graphics features for Xbox and PC gamers, and it’s called the DirectX 12 Ultimate game stack. Previously, ...
A recently-published patent by PlayStation architect Mark Cerny suggests that Sony Interactive Entertainment is looking to “accelerate” ray tracing performance in video games. The patent, which was ...
Today, Microsoft is announcing a new version of its gaming and multimedia API platform, DirectX. The new version, DirectX 12 Ultimate, largely unifies Windows PCs with the upcoming Xbox Series X ...
So if I'm reading this right its going to be dedicated hardware co-processor that will examine the 3d environment looking for ray collisions in hardware at the same time other work is being done by ...