The VR market just got a whole lot more interesting over the last 24 hours, with a new consortium that involves NVIDIA, AMD, Valve, Oculus, and Microsoft introducing the new VirtualLink specification.
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
There is a new open standard in the realm of virtual reality and it has the backing of some industry heavyweights. including AMD, Microsoft, NVIDIA, Oculus (owned by Facebook), and Valve. All of those ...
At present, virtual reality headsets connect to Windows PCs through a combination of HDMI and USB cabling. That's set to change in the near future, with a new agreement to use a single standard USB-C ...
Virtual reality headsets of the future will soon only need a single cable to connect to a PC. Rather than requiring a multitude of cables for today’s PC-based VR experiences, an industry consortium ...
It’s easy to see the almost limitless sales potential of a VR headset that can operate fully on its own or switch to become a viewer for a nearby computer. Assuming that it offers very good ...
Oculus Quest can function as a PC VR headset with the Oculus Link feature which was introduced in beta late last year. At launch the feature only supported USB 3.0 cables, which somewhat awkwardly ...
At present, virtual reality headsets connect to Windows PCs through a combination of HDMI and USB cabling. That's set to change in the near future, with a new agreement to use a single standard USB-C ...
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