Supergiant Games has something with Pyre. It’s got all of the style, charm, and beautiful visuals of the studio’s beloved Bastion and Transistor, an engaging story with plenty of background and lore, ...
Supergiant's Pyre seems like a weird hybrid of a party-RPG and a 90s sports game for the first few hours, holding its narrative cards close to the chest. But when those cards finally hit the table the ...
This is true of many pieces of media, and video games are no exception. The ending is the last thing a consumer is left with, and it will play no small role in affecting their judgment of the work.