This article is made possible by Intel’s GameDev BOOST program — dedicated to helping indie game developers everywhere achieve their dreams One of the most important elements to creating a believable ...
SHANGHAI, Nov. 13, 2024 /PRNewswire/ - Audiokinetic Inc., the leading provider of cross-platform interactive audio solutions, is proud to announce its contribution to the immersive audio environment ...
Audiokinetic’s Wwise Automotive enhances CHANGAN’s NEVO E07 with real-time directional sound alerts, adaptive ride sonification, and customizable engine sounds for safety and a unique driving ...
The Audiokinetic Interactive Music System in Wwise has started a major mutation of how game music is developed, empowering the composer greatly. As audio director at BioWare I led the adoption of ...
You have 50 cars to create and they’re all using the same model? Build a first car and fine-tune it until it’s perfect. This hierarchy will be used as a template. Then, when importing the audio files ...
MONTREAL and CARY, N.C. – January 15, 2009 – Audiokinetic Inc. and Epic Games, Inc. today announced that Wwise, the industry’s leading audio pipeline solution, is now integrated with Epic's Unreal ...
Sony Interactive Entertainment is making an acquisition to beef up its game-development toolkit. The publisher revealed that it is buying sound-engineering firm Audiokinetic. As part of this deal, ...
Audiokinetic's Wwise Automotive enables a new standard for immersive in-car audio in Changan's new NEVO E07. The transformer SUV launched in China, October 21, 2024. (CNW Group/Audiokinetic Inc.) ...
Audiokinetic's Wwise Automotive, an interactive audio engine for car manufacturers, was instrumental in the designing and implementation of in-car audio for the NEVO E07, streamlining the workflow for ...
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