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Sucker Punch clarifies whether or not a popular feature will also be making the transition to Ghost of Yotei when it launches ...
Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
Ghost of Yotei is already looking to resolve one of the few issues that many players took with Ghost of Tsushima.
Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
The first Legends mode was a surprise announcement roughly a month after Ghost of Tsushima launched on PS4, and was a free ...
We recently had the chance to sit down with Nate Fox and Jason Connell of Sucker Punch Productions to pick their brains about ...
Curious about the Ghost of Yotei popcorn bucket? Developed by Sucker Punch Productions, the upcoming game is a stand-alone sequel to Ghost of Tsushima. It takes place in 1603, where Atsu embarks on a ...
Sucker Punch Productions discusses its eagerly anticipated sequel, and how it's building something new on strong foundations ...
Ghost of Yotei is one of the most anticipated video game releases of the year. The sequel to Ghost of Tsushima is adding a ...
What was most important for Sucker Punch, though, was to ensure that the original game’s quality transferred over to the new ...
Sucker Punch director Nate Fox has promised that Ghost of Yotei has been designed so that it won't be as repetitive.
There's been a fair number of PS5 accessories, like the limited-edition covers, released during the console's five-year ...