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Hot on the heels of Ghost of Yotei’s very own State of Play showcase, we sat down for a chat with creative directors Nate Fox ...
Sucker Punch clarifies whether or not a popular feature will also be making the transition to Ghost of Yotei when it launches ...
"If you want to play with just two swords in each hand because it looks cool, you can play through the whole game that way" ...
While Ghost of Yotei will match Ghost of Tsushima in size and scope, Sucker Punch says it’s taking a new approach to ...
Ghost of Yotei is already looking to resolve one of the few issues that many players took with Ghost of Tsushima.
Later this year, Sucker Punch's Ghost of Yotei will carry on the legacy of Ghost of Tsushima. Nate Fox and Jason Connell ...
The first Legends mode was a surprise announcement roughly a month after Ghost of Tsushima launched on PS4, and was a free ...
The map in Ghost of Yotei will be similar in size to the one in Ghost of Tsushima, but the developers have made sure that the ...
Curious about the Ghost of Yotei popcorn bucket? Developed by Sucker Punch Productions, the upcoming game is a stand-alone sequel to Ghost of Tsushima. It takes place in 1603, where Atsu embarks on a ...
Ghost of Yotei is set to be just as fleshed out and lengthy as predecessor Ghost of Tsushima was, according to Sucker Punch – and that's great news for all you platinum trophy chasers.
Ghost of Yotei developer Sucker Punch has revealed in a brand new interview roughly how long it will take to finish the game.
But the big draw is the exclusive, 100-ounce Ghost of Yotei popcorn bucket modeled after a traditional Japanese rice bucket.